3
GUARD POST. This 90' square room is dominated by a large central
statue. Four hobgoblins are on lookout duty.
4
Hobgoblins (AC 5 or 1; MV 9"; HD 1+1; hp 5, 3, 6, 5; #AT 1; D
Short bow or black iron morning star; XP 38, 34, 40, 38)
The
grey stone statue is a huge reverse minotaur. Its lower portion is
centaur-like but with a bull body instead of that of a stallion. The
torso, head and arms are manlike but the bearded head has a fierce
expression and sports wicked horns. The word “MANLEUS” is carved
on the statue's heavy marble pedestal. It faces south.
Each
hobgoblin has 0-5 (1d6-1) gold crescents, 0-11 (1d12-1) silver
spanners, and 1-20 copper pieces. Each carries a morning star, a
short bow, and a quiver with a dozen or so arrows. The hobgoblins
are located just north of the the large statue and it will provide
50% cover, or an armor class improvement of 4 for missile combat
against attackers from the south.
These
guards have been instructed to deal with minor nuisances by
themselves, but to alert others if a significant danger arrives. If
their enemies prove to be powerful, surviving hobgoblins will break
off from missile combat to run and alert their fellows in Rooms 4, 5,
and/ or 6.
when can we expect to see the floor description and random monster table?
ReplyDeletealso for future reference; it might be a good idea to save a second copy of your maps somewhere just in case paint.net eats them again.
Cheers,
Groaning Spirit
It will probably be a few days. I am doing some rewrite of the level and the changing monster population requires it.
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