68
THERMITE'S DOORSTEP. This large room contains 5 to 12 (1d8+4)
thermite workers.
Thermite
Workers (AC 4; MV 15”; HD 2+2; hp 16, 10, 15, 7, 11, 17, 16, 12,
10, 7, 12, 16; #AT 1 bite; D 1-6; SA +4 to hit with blistering
spittle for 2-8; XP 98, 80, 95, 71, 83, 101, 98, 86, 80, 71, 86, 98)
They
are tasked with defending the entrance tunnel to Room 22F of The
Grounds in the west wall. The aperture to the tunnel is fairly wide,
about five feet in diameter, and should easily fit most adventurers.
At the end of the tunnel is a single thermite warrior guard.
Thermite
Warrior (AC 3; MV 15”; HD 3+3; hp ; 21#AT 1 bite; D 1-8; SA +4 to
hit with blistering spittle for 3-12; XP 181)
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