This
instrument is a golden harp, about two and a half feet tall, with a
beautiful golden maiden carved into the pillar. The harp plays
itself, and the maiden is animated and quite able to move her arms,
sing, etc. She is able to converse, but speaks only of music and
song.
If
asked politely or when she feels in the mood, the Empyrean
Harp
will play enchanting music appropriate to the situation (for example,
a lullaby if characters are trying to sleep, or fast paced music
during a fight). When extant, this music will also prevent
adventurers with the harp from surprising any monsters that are not
deaf and it will also double the chance of encountering wandering
monsters.
On
request, the harp can perform a chant,
as the cleric spell, up to three times per day. This chant
will only last as long as the encounter.
In
the hands of a bard or elf, the harp can perform the following
additional spell-like abilities instantaneously once each per day, as
if by a twelfth level spellcaster, requiring verbal component
(singing) only: cure
light wounds,
charm
monster,
detect
magic,
and sleep.
XP
VALUE: 3,000
GP
VALUE: 36,000
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