Roll
for random encounters using 1d6 once every six turns in both the East
and Northwest Towers. On a 1, there is an encounter. Double the
odds if the group is making a lot of noise or in similar situations.
Use this table both the Fourth and Fifth Floors.
Random
Encounters
1d8 |
East
Tower
|
Northwest
Tower |
1 |
1d6+1 Air
Eels |
1d6+1 Air
Eels |
2 |
1d4+1
Carnivorous Apes* |
1d6+2
Carver Bugs |
3 |
1d4
Gargoyles |
1d4+4 Itch
Maggots |
4 |
1d4+1
Harpies |
1d6+6
Jousting Wasps |
5 |
2d4+1
Scuttle Bats |
2d4+1
Scuttle Bats |
6 |
The
Watcher In The Walls** |
1d6+2
Trigintipedes |
7 |
1d4+2
Winged Wags |
Place
creature from nearby room |
8 |
Dungeon
Dressing |
Dungeon
Dressing |
*If
all the apes are killed, treat additional rolls of '2' as rolls of
'7' Winged Wags
**If
the Watcher is permanently destroyed (see Fifth Floor Room 7), treat
additional rolls of '6' as '3' Gargoyles
Air
Eels
Air
Eels (AC 9; MV 3”/12”; HD 3; #AT 1 bite; D 1-3; SA Breath
lightning for 1d8+2 damage; SD Explode for 2d8; XP 90 + 3/hp)
Carnivorous
Apes
Magic-using
Carnivorous Apes (AC 6; MV 12”; HD 5; #AT 2 hands and 1 bite; D
1-4/1-4/1-8; SA Rending (1-8), spell use; SD Surprised
only on a 1)
#
|
Ape
|
Hit
Points
|
MU
Level
|
Spells
|
XP
|
1
|
Babu
|
17
|
1
|
Shocking
grasp
|
330
|
2
|
Clovis
|
23
|
2
|
Detect
magic, magic missile
|
360
|
3
|
Freeks
|
19
|
2
|
Hold
portal, shocking grasp
|
340
|
4
|
Gupi
|
21
|
3
|
Light,
magic missile, pyrotechnics
|
350
|
5
|
Janet
|
17
|
2
|
Light,
Shield
|
330
|
6
|
Phibes
|
22
|
1
|
Burning
hands
|
355
|
7
|
Theddeus
|
18
|
2
|
Magic
missile, shield
|
335
|
8
|
Wati
|
26
|
4
|
Burning
hands, hold portal, magic missile, knock, ray of enfeeblement
|
375
|
These
carnivorous apes are unusual. Each has an intelligence score of at
least '9'. Though not normally able to use speech, through long
practice they are able to enunciate the verbal spell components.
Each of the apes wear silver wizard's robes decorated with blue
comets stars and matching conical hats. There are only eight apes
dwelling on the Fourth and Fifth Floors, and if they are all killed,
there will be no replacements.
Carver
Bugs
Carver
Bugs (AC 5; MV 12"; HD 2; #AT 2 claws; D 2-9/2-9; SA +1 to hit,
attacks as sword of sharpness; XP 28 + 2/hp)
Gargoyles
Gargoyles
(AC 5; MV 9”/15”; HD 4+4; #AT 2 claws, 1 horn, and 1 tail; D
1-3/1-3/1-6/1-4; SD Magic weapon to hit; XP 165 + 5/hp)
Harpies
Harpies
(AC 7; MV 6”/15”; HD 3; #AT 2 claws and 1 weapon; D 1-3/1-3 and
by weapon type; SA Singing & charm; XP 145 + 3/hp)
Itch
Maggots
Itch
Maggots (AC 8; MV 3”; HD 1+4; #AT 1 bite; D 2-5; SA Itching
bristles; XP 28+2/hp)
Jousting
Wasps
Jousting
Wasps (AC 5; MV 3”/15”; HD 1-4 hit points; #AT 1 sting; D 1-2; SA
Attack as 4 HD monster on first attack; XP 5 +1/hp)
Scuttle
Bats
Scuttle
Bats (AC 6; MV 15”/18”; HD 2+1; SA Nausea, wounding bite; XP 65 +
3/hp)
The
Watcher In The Walls
The
Watcher In The Walls (AC 0; MV 9”; HD 10; hp 50; #AT 1; D 1d12; SD
Magic weapons needed to hit,
limited spell immunity; XP 2950)
Trigintipedes
Trigintipedes
(AC 7; MV 15”; HD 2; #AT 1 bite; D 2-5; SA Weakness; XP 65 + 2/hp)
Winged
Wags
Winged
Wag (AC 7; MV 6”/12”; HD 3+4; #AT 2 talons and 1 weapon; D
1-4/1-4 and by weapon; SD Surprised only on a 1; XP 60 + 4/hp)
Dungeon
Dressing
1d6 |
East
Tower
|
Northwest
Tower |
1 |
A bone
scroll case worth 5 gold crescents |
Pile of
gnawed bones |
2 |
Rose
petals scattered on the floor |
Scent of
lavender |
3 |
A pile of
black iron metal shavings |
Small
green painted wooden statue of a cyclops, amateurish and worthless |
4 |
Sound of
whispering, inarticulate |
A hand axe
handle, slightly worn |
5 |
A
reddish-orange cloud of dust, man shaped, but harmless, will
settle to the floor |
Loud
cackling sound, appears to come from outside the tower |
6 |
A pillow,
stained with ape urine (50%) or animal grease (50%) |
Breeze
carries the smell of carrion |
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