9E
ROOM OF MANY STATUES. As the room descends, the four gargoyles in
this room will make their presence known. They are not native to the
Dusk Realm, but wandered over here from the Castle. Their presence
causes the Chaotic Evil statue (see below) to react strongly if they
are near it.
4
Gargoyles (AC 5; MV 9”/15”; HD 4+4; hp 25, 17, 18, 27; #AT 2
claws, 1 horn, and 1 tail; D 1-3/1-3/1-6/1-4; SD Magic weapon to hit;
XP 290, 250, 255, 300)
Eight
additional statues are arranged about the room:
Lawful
Good: A maiden in plate armor with shield and sword. The statue
is carved from white marble.
Neutral
Good: A blue statue of a bald man in a robe, barefoot and
without weapons.
Chaotic
Good: A green statue of a beautiful winged woman with a bow and
a quiver full of arrows.
Chaotic
Neutral: A multi-colored statue of a frog-faced slaad.
Chaotic
Evil: A black statue of a demon, choose randomly among Types I
to VI.
Neutral
Evil: A purple statue of humanoid figure enshrouded by a cloak,
insect-like mandibles project from the otherwise obscured facial
area.
Lawful
Evil: A red statue of a handsome man in plate armor, holding a
two-tined military fork.
Lawful
Neutral: A pale gray statue of a figure in full plate armor
holding a war hammer, head obscured by a stylized great helm.
Each
statue will glow with its color if approached by individuals who
possess the ethos they are aligned with. In the case of the black
statue it will radiate a shroud of darkness. The strength of the
reaction will depend on the dedication of the creature or item
causing the reaction (faint, moderate, strong, or overwhelming). If
the room is left and revisited later, the chaotically aligned statues
will have altered position. In the case of the Chaotic Evil statue,
it will have changed form to another type of demon.
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