29 LANDING. There are no furnishings in this small room. One small window is in the south wall. Against the north wall is a strange archway decorated in stone work.
The archway looks much like the face and arms of a man who has been partially melted. The distance from the stone chest to the floor is only two and a half feet and delvers must get down on hands and knees to crawl through.
The archway is trapped, there is a 1 in 8 chance each time a person travels the passage that tiny holes in the roof of the arch will spray oil on the victim, followed by a flaming cinder. Damage is 1d12, unless a saving throw versus dragon breath is made, in which case it is only 1d3. The trap is activated by a pressure plate and will not be set off by persons weighing less than 100 lbs. (1000 gp weight).