20
SECRET ROOM. The secret door to this door is one of the sliding
panel types. Six gutter gremlins are here.
6
Gutter Gremlins (AC 6; MV 15”; HD 1-6 hit points; hp 6, 5, 1, 1, 3,
5; #AT 0; D Nil; SA Magic use; SD Never surprised; XP 36, 35, 31, 31,
33, 35)
The
gutter gremlins will insist they are “on break” and will refuse
to steal from or bother the characters unless molested. If they are
attacked with deadly intent, they will either flee, casting darkness
to cover their escape, or use their special abilities to mess with
the adventurers.
There
are three green couches, a coffee table, seven candelabras with
pleasant smelling candles, a large table, eight casks of fresh water,
and four large metal bins with covers, resembling modern garbage
cans.
On
the table are thirteen bottles of good red wine (15 silver spanners
per bottle), flint and steel, several dozen extra candles, and an ice
box holding a large jug of goat's milk.
The
metal bins hold the following:
Metal Bin | Contents |
1 | Smoked meat |
2 | Rich soil and live earthworms |
3 | Hard Biscuit |
4 | Fresh water and live fish |
The
bins are magical and never run out of content as long as they are not
upended or taken from the room. If dumped over, they will spill a
small amount the material and then appear empty, only to fill
themselves if turned back upright. If taken from the room they lose
their extraordinary properties, but will work again if returned.
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