55D
TRISKELION STATUE. This tripartite Triskelion statue is 7' tall and
similar in appearance to the one in the Outer Ward Ground Floor Room
4, except as described below.
It is divided into three sections. The top section includes the fused heads. The middle section includes the torso and arms. The lowest section is the pelvis and legs, standing atop a small base or pedestal. The top two portions can be freely rotated, while the lowest portion is set in place. The statue always appears off-set when first approached.
It is divided into three sections. The top section includes the fused heads. The middle section includes the torso and arms. The lowest section is the pelvis and legs, standing atop a small base or pedestal. The top two portions can be freely rotated, while the lowest portion is set in place. The statue always appears off-set when first approached.
If either of the top two portions is rotated, both will spin around, eventually settling on a new position, as described below. The initiator of the spinning will face the consequences.
1d10
|
Face
|
Implement
|
Effect
|
1
|
Scowling
|
Staff
|
Shows
character how others see him or her, +1 to wisdom.
|
2
|
Scowling
|
Sword
|
Gains
1 weapon proficiency.*
|
3
|
Scowling
|
Nine-tailed
whip
|
Polymorphs,
see subtable. Saving throw is allowable.
|
4
|
Laughing
|
Staff
|
Raises
Level by 1.
|
5
|
Laughing
|
Sword
|
Any
sword held is now a +1 weapon. If it was already magic,
the wielder gets a saving throw versus spells to resist.
|
6
|
Laughing
|
Nine-tailed
whip
|
Shows
character the joy of hedonism, -1 to wisdom.
|
7
|
Crying
|
Staff
|
Lowers
Level by 1.
|
8
|
Crying
|
Sword
|
Loses
1 weapon proficiency.
|
9
|
Crying
|
Nine-tailed
whip
|
Fires
electrical shock for 2d6 damage, save versus spells for half
damage.
|
10
|
Off-set
|
Off-set
|
A
small door opens at in the base of the statue, roll on the
subtable below to see what is inside. When the item is removed
the door will close again.
|
*See Player's Handbook pages 19 and 37. If the character already has maximum number of weapon proficiencies, for example a magic-user who can use the dart, dagger, and staff, they may now use weapons in two different hands with no penalties. See Attacks with Two Weapons, Dungeon Master's Guide page 70.
Polymorph Subtable
1d6
|
New
Shape
|
1
|
Lion
|
2
|
Carver
Bug
|
3
|
Mule
|
4
|
Giant
Weasel
|
5
|
Gorilla
|
6
|
Horrid
Tree Monster
|
Small Door Subtable
1d8
|
Item
|
1
|
Bag
of 100 gold crescents
|
2
|
Black
knitted sweater with three-legs Triskelion design on front
|
3
|
Potion
of Poison
|
4
|
Miniature
version of this statue, 6” high, freely rotates but no special
properties, worth 5 gold crescents to a collector of odd things
|
5
|
Pack
of playing cards, heads of face cards replaced by those of birds
|
6
|
Steaming
cup of bitter tea
|
7
|
Gutter Gremlin (AC 6; MV 15”; HD 1-6 hit points; hp 4; #AT 0; D Nil; SA
Magic use; SD Never surprised, save as 11th level magic-user/thief; XP 34)
|
8
|
Bottle
of whiskey, half full
|
amazing work as always. I can't wait to see what'll come up in the next floor.
ReplyDeleteCheers,
Groaning Spirit