9
BONE MUSEUM. This room is dark and a thirty foot long skeleton of a
dragon is facing the adventurers, likely resulting in a shock for the
party. The two forward projecting horns help identify it as a black
dragon, held together with wire and resin. Four additional labeled
skeletal displays are here, one in each corner. They are: a giant
boar in the northwest, a griffon in the northeast, a bear in the
southeast, and a six headed hydra in the southwest. The griffon
skeleton is animated and will attack if approached within 10'.
Griffon Skeleton (AC 5; MV 12”; HD 7; hp 32; #AT 2 claws and 1 bite; D 1-4/1-4/2-16; SD Sharp weapons score half damage only, immune to sleep, charm, hold, cold; XP 606)
Griffon Skeleton (AC 5; MV 12”; HD 7; hp 32; #AT 2 claws and 1 bite; D 1-4/1-4/2-16; SD Sharp weapons score half damage only, immune to sleep, charm, hold, cold; XP 606)
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