33
TIZIANO'S ROOM. The door to this room is locked. This was Tiziano
Triskelion's bedchamber. Tiziano was once a famous general and the
leading force in several war campaigns. He retired to live in the
castle among his family, and passed away before the troubles began.
That is why Rooms 32 to 34 have been placed out of commission.
In
the center of the room is a small round table and several high-backed
chairs. Sitting in the chairs and facing the door are three fungoid
zombies, who will rise and attack.
3
Fungoid Zombies (AC 8; MV 9”; HD 2+1; hp 15, 9, 10; #AT 1; D 1-8;
SA Disease; SD Regenerate 1-4 hit points each round; XP 105, 78, 81)
All
three are males wearing black Triskelion livery. These were servants
and fled here after being infected, eventually succumbing to the
affliction.
The
cracks and crevasses of the room have become colonized by a purple
fungus, which has released its spores into the air. Because of the
huge concentration of spores, anyone entering the room must save
versus poison or be overcome by immediate intense hallucinations,
which will last for as long as the character is in the room and for
another 1 to 4 rounds after leaving.
1d12
|
Hallucination
|
1
|
Character
is in the middle of the ocean. Strips off an armor to keep from
sinking, moves arms and legs as if swimming.
|
2
|
Scores
of talking pimples erupt on the individual's skin. Character must
talk to them to learn their wisdom.
|
3
|
All
possessions have turned to green slime. Character must drop them
before they infect him or her.
|
4
|
The
world has sped up. Character acts as though slowed, but is
otherwise alright.
|
5
|
The
character's skin has turned to liquid. Reaches down to scrape it
back up and put it on his or her body.
|
6
|
Everyone
else has turned into the walking dead!
|
7
|
A
purple worm has erupted through the floor. Character must attack
it in preference to anything else.
|
8
|
The
ceiling is descended. Character hides under furniture so as not
to be crushed.
|
9
|
The
air has turned to fruit juice. Character is preoccupied with
drinking it up.
|
10
|
Character
is a powerful wizard. If he or she really is a spellcaster, they
will begin casting random spells. If they are not, they will just
pretend to.
|
11
|
Character
is on a sheer cliff, must hold on to keep from plunging to his or
her death.
|
12
|
Character
is strangely confident. +2 to hit and saving throws for an hour.
|
Feel
free to add more in the same vein if the above do not prove numerous
enough.
Hanging
strapped to a wooden shield on the north wall are two crossed bastard
swords. A fireplace is to the southwest and the west wall holds a
beautiful stained glass window depicting Tiziano's three-headed
eagle. The other furniture: a bed, dressers, nightstands, etc. have
been covered with thick white cloths.
The
bastard swords mounted on the wall are quite valuable. One is gem
encrusted and worth 450 gold crescents. The second has a jade set
into its pommel and the sword appears to be worth 100 gold crescents
but it is in fact a bastard sword +2.
The
water closet to the south is carpeted, but otherwise unremarkable.
Oddly, it is free of the purple fungus.
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