Thursday, October 2, 2014


X RAT KING'S COURT. This huge room is lit by a dozen brightly burning torches located on wall mounts about the room. The floor is sand and the ceiling is eighteen feet. Two massive stone thrones are at the area marked 'X'. In one sits the monstrosity known as the king of rats. Numerous giant rats and ratkin subjects attend the king, or dance about the room for his amusement.

Trewkins, Brown Ratkin, The Rat King (AC 6; MV 12”//6”; HD 5+2; hp 25; #AT 3 bites; D 1-8/1-8/1-8; SA Disease; Size M; XP 375)

Trewkins sports three heads, all of which resemble dogs or bears as much as they do rats. Each head holds a golden crown. The first is decorated with emeralds, the second rubies, and the third sapphires. Each is fashioned in a different style but is worth 1250 gold crescents.

Tillerbee, Brown Ratkin, Royal Scribe (AC 6; MV 12”//6”; HD 2; hp 7; #AT 1 bite; D 1-4; SA Disease; XP 42)

Tillerbee is a coward. He makes all morale checks at -20%. He is dressed in a plum jacket and wears a monocle.

2 Brown Ratkin Guards (AC 6; MV 12”//6”; HD 2; hp 10 each; #AT 1 weapon or 1 bite; D Spear or 1-4; SA Disease; XP 48 each)

5 Brown Ratkin Subjects (AC 6; MV 12”//6”; HD 2; hp 11, 6, 12, 9, 7; #AT 1 bite; D 1-4; SA Disease; XP 50, 40, 52, 46, 42)

13 Giant Rats (AC 7; MV 12"//6"; HD 1-4 hit points; hp ; #AT 1 bite; D 1-3; SA Disease; XP 7 + 1/hp)

The other features of the room are a pit near the center of the room and a pool near the north wall. The pit is twelve feet deep and has been covered with sticks bound together with leather and rope. Imprisoned within is a giant lynx.

Alibi, Giant Lynx (AC 6; MV 12”; HD 2+2; hp 14; #AT 2 claws and 1 bite; D 1-2/1-2/1-4; SA Rear claws for 1-3/1-3, surprise on 1-5; SD Hide (90%), detect traps (75%); XP 162)

Alibi is desperate to be free. She knows that the ratkin plan to eat her because they have not been unclear in their taunts and abuse. If released by the player characters during combat, she will stay to fight on their side. If she is still alive at the end of combat, she will accompany the party for one full day as payment for their good deed. If treated with anything other than the highest respect, however, she will abandon them without a thought.

The pool contains clear, fresh water, which is constantly being replenished by a natural spring. It holds several blind white cavefish, aquatic insects, and pale water worms, which supplement the rodent's diet.

If the ratkin have been harassed by the player characters over the course of several sessions, they will tend to congregate in this room, where they have access to water and food supplies.

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