Q MACHINE SHOP. Two brown ratkin mechanics are putting the finishing touches on the mechanical rat they are building for the royal family.
Crawley and Tibbs, Brown Ratkin Mechanics (AC 6; MV 12”//6”; HD 2; hp 8, 7; #AT 1 weapon or 1 bite; D 1-6 or 1-4; SA Disease; XP 44, 42)
The ratkin carry sharp, spiked, and grime-encrusted tools that they use as improvised weapons for 1-6 points of damage. They don't consider themselves to be combatants, however, and would prefer to leave the fighting to their mechanical abomination.
Mechanical Rat Death Machine (AC 0; MV 5”; HD 5; hp 25; #AT 1 bite; D 2-9; SA Breath weapon; Size M; XP 290)
This construct resembles a huge metal rat, complete with wire whiskers and an armored chassis. Producing a clanking sound, it can breath a cloud of steam vapor once every three rounds. The cloud is 2” long, 1” wide, and 1” high and does 10 points of damage to everyone caught in its area of effect, saving throw applicable for half damage. It is powered by a clear, spindle shaped ioun stone, which is located in its chest beneath its armor plating. The stone will radiate magic, but the characters will have to take apart the mechanical rat to get at it, a process that will take about a turn if they use the tools from the shop.
The room is a disorganized mess of tools, wires, and plates and sheets of metal, wood, and fabric. Ceiling height is about nine feet, even if not quite uniform. Numerous hooks hang from the ceiling or are attached to the walls, and there are always three or four wall-mounted torches burning for the benefit of the mechanics. A search for valuables will uncover seven flasks of oil, a large supply of copper wire (21 gold crescents worth), and eight thick silver rods worth 10 gold crescents each.