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TRADE ROOM. The center of the room is occupied by a bizarre green
tentacled monstrosity.
Green
Goon Monster (AC 6, MV 3”; HD 4+3; hp 22; #AT 5 Tentacles; SA Grab;
D 2-5 each; Size L; XP 290)
This
creature is capable of attacking up to five different opponents in
one round and its extendable tentacles can reach to all corners of
the room. If it hits one man-sized or smaller opponent with two or
more tentacles, then it has grabbed the victim and it will bring it
towards it central maw in the next round, where it will be
automatically bitten for 2-9 points of damage per round.
The
hit points given above are for the body only. The tentacles can be
attacked individually. Each has an AC of 5 and takes 8 points of
damage to sever.
Three
stained glass windows with scenes of craftsmen at work are in the
south wall. This room was used for transactions when the castle's
craftsmen bought supplies from traveling merchants and fragments of
smashed furniture litter the floor.
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