This level is much smaller and fragmented and random encounters will occur much less frequently. Roll for random encounters using 1d6 once every fifteen turns. On a 1, there is an encounter. Double the odds if the group is making a lot of noise or in similar situations.
1-2 Place creature from nearby room
3 Place creature from a nearby room in the Second Floor of the Outer Ward
4 Dungeon Dressing
1 Wailing sound heard, coming from outside the building!
2 Muddy footprints run for ten feet, then disappear
3 Dead vulture, just skin and bones
4 Plain wooden hair comb, decorated with Triskelion “radiating legs” design
5 Pool of water on floor, evaporates mysteriously as you watch
6 Left hand of a stone statue, broken at the wrist