33H STORAGE ROOM. This crowded room contains wooden shelves holding foodstuffs, mostly pumpkins and ears of dried corn. Disturbing any of the shelves will result in giant rats pouring out from behind food, under the shelves, and from holes near the ceiling. They are lead by an unusually large and fierce rat, about the size of a dwarf.
10 Giant Rats (AC 7; MV 12"//6"; HD 1-4 hit points; hp 3 each; #AT 1 bite; D 1-3; SA Disease; XP 10 each)
1 Ratwere (AC 6; MV 12”; HD 3+1; hp 18; #AT 1 bite; D 1-8; SA Surprise on 1-4; SD Silver or magic weapon to hit; XP 222)
The ratwere is similar to a wererat, but it really a rat that can turn into a semi-humanoid (ratman) shape. Treat it as a wererat for intelligence, alignment, etc.
If the ratwere is killed the giant rats will flee. Before dying, it will have a chance to speak in a croaking, ill-used voice "I curse you all", then spit up a golden key (worth 300 gold crescents). This key will open the door to Room 33X.