Saturday, October 28, 2017


33EE FURNACE ROOM. The heat from this room causes water vapor to rise rom any exposed skin. The whole place is lit by a diffuse red light, although the only apparent light source comes from the giant black furnace, looking like a wood burning stove with the caricature of a face with glowing red eyes and a slanted mouth as the furnace entrance with a black metal grill resembling jagged teeth.

Hellish Furnace (AC 3; MV 0”; HD 6; hp 28; #AT 1; D 1d8; SA Spit out fire brats; SD Limited spell immunity, magic weapons to hit; MR 45%; XP 593)

The furnace is a actually inhabited by the dead spirits of the many who were burned within it. It is essentially a single restless dead monster, with undead spell immunities. It can be turned as a Special undead creature, but since it cannot move it can only be compelled not to attack by clerical turning. It will belch fire, grin, and laugh in a voice like the crackling of fire. It can only use its fire attack against adventurers who approach to within ten feet of it. Each round it will spit out 1d4 +1 fire brats.

Fire Brats (AC 8; MV 12"; HD 1d4 hit points; hp 3 each; #AT 1; D 1d4; SD Limited spell immunity; XP 8 each)

Fire brats are giant rat-sized collections of coal and charred human bones, each including a blackened human skull. Their touch is burning hot, doing 1d4 heat damage.

The stairs ascend fifteen feet to Room 33Z.

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