Friday, March 3, 2017


15Z PLAY ROOM. This large room is carpeted in multicolor shag of doubtful taste. It holds hundreds of small pillows and thousands of toys. Among the toys are dolls, wooden soldiers and stuffed animals, and balls. A large painting of three clowns is on the east wall. As one approaches the door to Room 15AA there is a terrible smell as of rotting flesh.

The painting is of three grinning clowns. On the bottom is an inscription "Trey pazzi seamo no!". If the inscription is read aloud, the three clowns will come alive and climb out of the painting. Unfortunately they are scary evil clowns.

Whiteface (AC 9; MV 12”; HD 3; hp 17; #AT 1; D Scimitar; SA Charm; SD Limited spell immunity; XP 141)

Auguste (AC 9; MV 12”; HD 3; hp 15; #AT 1 bite; D 1-6; SA Fear; SD Limited spell immunity; XP 135)

Tramp (AC 9; MV 12”; HD 3; hp 14; #AT 1; D Club; SD Limited spell immunity; XP 107)

The whiteface clown can cast a charm person spell up to three times. His nose is a ruby (500 gold crescent value). The auguste clown radiates fear as the magic-user spell. His awful smile reveals dirty, ill-matched but huge teeth. His hat is made of gold (400 gold crescent value). The tramp has no particular special attack and has no valuable items. All of the clowns are immune to mind affecting spells such as sleep, hold, and charm type magic. If defeated their flesh will dissolve leaving behind their costumes.

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