Wednesday, June 29, 2016


130 PRISONERS' CHAMBER. A Horrid Hand Orc stands guard outside this door.

Horrid Hand Orc (AC 6; MV 9”; HD 1+3; hp 10; #AT 1; D Broad sword or dagger +1 to damage due to strength; XP 40)

He has a normal sized Horrid Hand shield, 4 gold crescents, 15 silver spanners, and 3 copper pieces.

Nine men are manacled within the room, dressed only in rags. These men are bandits. Their organization used to be a faction in this part of the dungeon, but they were wiped out by immigrating humanoids. They are being kept alive to use as sacrifices to the Horrid Hand in Room 131.

9 Bandits (AC 10; MV 12”; HD 1-6 hit points; hp 3, 6, 4, 3, 1, 6, 2, 2, 1; #AT 1; D By weapon type; XP 8, 11, 9, 8, 6, 11, 7, 7, 6)

If rescued and given weapons, the bandits will fight for the adventurers. They mostly desire to flee the dungeon and will not serve for an extended time, but they are also very unlikely to turn on their rescuers.

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