127 ROOM OF SKULLS. The door to this room is barred, but from the outside. It holds a horrible undead monster.
Wight (AC 5; MV 12”; HD 4+3; hp 23; #AT 1; D 1-4; SA Energy drain; SD Silver or magic weapons to hit, limited spell immunity; XP 395)
The wight resembles a skeleton but for a thin layer of gangrenous flesh and sinew over its bones. Its head is almost completely skeletonized except for a few tufts of hair, patches of skin, and strands of muscle. Its eyeballs remain, however, and they are bright blue and watery. The wight wears gold jewelry: three chains worth 100, 50, and 200 gold crescents, 5 bracelets worth 75 gold crescents each, an ankle bracelet worth the same, and a belt worth 450 gold crescents.
The floor is made of dirt, while the walls are lined by shelves crowded with the skulls of beasts, men, and humanoids.