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TOLL BOOTH. There is a 90% chance that two gutter gremlins are here,
sitting behind a small wooden crate labeled “Toll Booth” in big
friendly red letters.
One is man-sized, the other is small even for a gutter gremlin. The small one has a ridiculously deep voice and asks the party for their toll fare. The cost is 1 gold crescent. He claims he has no change.
One is man-sized, the other is small even for a gutter gremlin. The small one has a ridiculously deep voice and asks the party for their toll fare. The cost is 1 gold crescent. He claims he has no change.
The large one tries to clean fighter's armor and shields with a dirty rag, then holds out his hand and smiles ingratiatingly. He has a high-pitched squeaky voice. The gremlins are not hostile, but won't let the party by unless they pay the toll.
Boss (AC 6; MV 15”; HD 1-6 hit points; hp 2; #AT 0; D Nil; SA Magic use; SD Never surprised, save as 11th level magic-user/thief; XP 32)
Junior (AC 6; MV 15”; HD 4; hp 32; #AT 1 fist; D 1d6 + 4 due to 18/90 strength; SA Magic use; SD Never surprised, save as 11th level magic-user/thief; Size M; XP 263)
Inside the crate, Boss keeps 68 copper pieces, 41 silver spanners, 12 gold crescents, and 3 gold mabans. If the gutter gremlins are not here, Boss will have taken the treasure with him and will have left a small sign on the toll booth reading “At lunch, please pay 1 gold crescent toll – The Management”.
The secret door to Room 13 is a sliding panel type.
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