Monday, May 18, 2015

INNER WARD THIRD FLOOR 79 FELISA'S ANTECHAMBER.

79 FELISA'S ANTECHAMBER. The door to this room is capable of being locked, but is not. There are two animated statues on short stone bases which will attack when the room is entered. Each is made of bronze with a stone animal head. These are the normal sparring partners of Felisa Triskelion, a high level fighter. The lion headed statue is near the west and the bull headed statue is to the east.

Animated Lion Statue(AC 3; MV 9”; HD 4+2; hp 20; #AT 1; D Right arm is replaced with a metal whip that attacks as a WHIP type Quaal's feather token; SA Attacks as a 9th level fighter; SD Magic weapon needed to hit, regeneration; XP 270)

Animated Bull Statue (AC 3; MV 9”; HD 4+2; hp 20; #AT 1; D Left arm is replaced with a metal battle axe that does an additional 1-4 points of flame damage; SD Magic weapon needed to hit, regeneration; XP 270)

Each of the statues has a keyhole in their back, and a silver key (7 gold crescent value), activating them. If the key is pulled out, the statue will stop fighting. The statues will otherwise attack until destroyed. When on their bases they regenerate at the rate of one hit point per hour, so if the characters run away, the statues will return to their bases and regenerate instead of chasing. The room is lit by a single ceiling-mounted continual light globe.

2 comments:

  1. Is it possible to acquire the metal whip from the Lion statue after it is defeated. perhaps as a Feather Token?
    Cheers,
    Groaning Spirit

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  2. I dont see why not, but i would say that is up to the DM. Of course, they would still have to saw it off or something! Good question.

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