105 OVERFLOW STORAGE AND GUARD ROOM. The door to the east is locked and barred from the room side. Two murmillones are always on guard here. They like this duty since they get to snag extra morsels from the stores.
2 Murmillones (AC 7; MV 12”; F3; hp 17 each; #AT 1; D Short sword +1 due to strength; XP 128 each)
Each gladiator has 3d10 gold crescents.
A supply of preserved food is here (mostly salted and smoked meat, jams, potatoes, and carrots). It is enough to feed the murmillones for three weeks. There are also 3 barrels of ale and 62 bottles of hard alcohol.