101 GUARD ROOM.
6 Murmillones (AC 7; MV 12”; F2; hp 12 each; #AT 1; D Short sword +1 due to strength; XP 71 each)
Each gladiator has 2d10 gold crescents.
The center of the room is occupied by a heavy rectangular table and four large sturdy chairs. Benches line the southeast and southwest corners.