Thursday, April 12, 2018

MIDDLE DUNGEONS LEVEL FOUR 92 PIPE LEAK.

92 PIPE LEAK. A thick, viscous gray puddle with an oily layer of rainbow-hued phosphorescence is here. Adjacent to the puddle, on the east end, is a pile of black fungal matter having something of the shape of coral.

The puddle is spilled vat media from a pipe leak in the wall and the fungus it is a common dungeon mold that has been catalyzed to grow at an extraordinary rate and to take on unusual characteristics.

Dungeon Mold (AC 10; MV 1"; HD 8; hp 50; #AT 1 spore cloud; D 1d6+4; SA See below; SD Immune to normal weapons; XP 1750)

The mold attacks by emitting a cloud of choking spores. Treat this as a radius attack hitting every person within ten feet of the mold. In addition to the damage, the victim must save vs poison or suffer the following:

1d4
Effect
1
Hallucination of being alone in a dark room. Sit and whimper for 1d4 turns
2
Hallucination that companions are actually monsters, attack nearest person for 1d4 rounds
3
Fear, run screaming for 1d4 turns
4
Infection, character must receive a cure disease spell in next 24 hours or turn into a new dungeon mold.

Normal weapons do it no harm. Magic weapons only do their plus damage (a sword +3 does three points of damage). Other attacks (fire, electricity, cold, acid, magic missile, etc.) do normal damage.

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