33FFFF SUICIDE PACT. As the adventurers enter, they will notice the room is full of black-robed men and women. One next to the door will whispher to them, "You forgot to wear your robes! You are lucky we have spare ones."
The adventurers have arrived at the moment of a scheduled suicide pact. All of the occupants have gathered to end their lives at this exact moment in this desolate location, a plan that has been around for months. One figure, a leader apparently, is passing out poisoned wine (save or die).
20 Suicide Enthusiasts (AC 10; MV 12", HD 1-4 hit points; hp 3 each; #AT 1; D Dagger; SA Attacks at -2 "to hit"; XP 8 each)
Leader (AC 10; MV 12"; HD 2; hp 10; #AT 1; D Dagger; XP 30)
If allowed to extinguish themselves, they will all drink their wine at the same time and die. Of course, they assume that the adventurers are here for the same reason and will expect them to accept the wine and drink. The leader is keeping an eye out for those who attempt to renege. They will resist attempts to discourage their suicide and will fight if prevented from doing so.
If the dead bodies are looted, they have a total of 53 silver spanners and 97 copper pieces.