85 FURNITURE STORAGE ROOM. The door to this room is decorated with a square design. The ceiling is vaulted and fourteen feet at its highest point, while the floor is paneled and waxed wooden boards instead of stone. The room contains wooden furniture. There are three dressers, seven wardrobes, six beds, two tables, five chairs (all mismatched), and a wooden chest. The furniture is all piled against the west wall, and there is room for much more. Scratches on the floor seem to indicate that heavier pieces of furniture were being moved and out of this room quite a bit at one time.
The wooden chest is locked and a red 'X' is painted across its top. If opened, six fat grey worms will erupt from it.
6 Nesting Worms (AC 7; MV 12”; HD 1+2; hp 8, 4, 10, 9, 6, 10; #AT 1 bite; D 1-4; SA Drain blood for 2 hit points per round; XP 44, 36, 48, 46, 40, 48)
Each of these worms is about three feet long and between four and six inches thick. They have no eyes, but have a circular mouth, like a lamprey, at their front end, which they use to bite for 1-2 damage and attach to their prey. Once attached, they will begin to drain blood on the next and each successive melee round. The rate of blood drain is equivalent to 2 hit points of damage.
These creatures originally belonged to the worm cultists on Level 3. Several months past, an adventuring party stole the chest, believing it to contain treasure, but used a divining spell to examine its contents before opening it. Upon realizing that it held nothing of value, they abandoned it here, leaving the 'X' as a warning.
One of the wardrobes holds a pair of cloth-of-gold pants (worth 300 gold crescents) on a wooden hanger with matching socks (worth 50 gold crescents each) tucked into one pant leg.