8
BONY BOWMAN AND CARPENTER'S CACHE. The door to this room is really a
half door, or what is sometimes called a Dutch door, stable door, or
double hung door. The top half is open while the bottom half is
closed, allowing those outside to see into the dark interior of the
room. A single augmented skeletal archer stands behind the door and
will fire at those in the hallway.
Skeletal
Archer (AC 7(3); MV 12"; HD 3; hp 20; #AT 1; D Long bow or short
sword; SD Sharp weapons score half damage only, limited spell
immunity; XP 125)
The
half door gives it 50% cover, improving its armor class by 4. The
skeleton has 10 bone arrows. Any arrow that misses its target will
turn into a normal skeleton (and attack, probably from behind the
party).
Arrow
Skeleton (AC 7; MV 12"; HD 1; hp 7 each; #AT 1; D 1-6; SD Sharp
weapons score half damage only, limited spell immunity; XP 21 each)
The
archer's bow and sword are also made of bones and the bow string is
finely strung tendon. These weapons will not detect as magic but are
+1 to hit and do +1 to damage against undead opponents only.
Within
the room, the west wall is lined by cubbies holding tools used by
carpenters: rasps, files, hammers, nails, saws, and similar items.
Two huge coils of wire are here. One is silver and worth 350 gold
crescents. The other is copper and worth 35 gold crescents.
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