8 BONY BOWMAN AND CARPENTER'S CACHE. The door to this room is really a half door, or what is sometimes called a Dutch door, stable door, or double hung door. The top half is open while the bottom half is closed, allowing those outside to see into the dark interior of the room. A single augmented skeletal archer stands behind the door and will fire at those in the hallway.
Skeletal Archer (AC 7(3); MV 12"; HD 3; hp 20; #AT 1; D Long bow or short sword; SD Sharp weapons score half damage only, limited spell immunity; XP 125)
The half door gives it 50% cover, improving its armor class by 4. The skeleton has 10 bone arrows. Any arrow that misses its target will turn into a normal skeleton (and attack, probably from behind the party).
Arrow Skeleton (AC 7; MV 12"; HD 1; hp 7 each; #AT 1; D 1-6; SD Sharp weapons score half damage only, limited spell immunity; XP 21 each)
The archer's bow and sword are also made of bones and the bow string is finely strung tendon. These weapons will not detect as magic but are +1 to hit and do +1 to damage against undead opponents only.
Within the room, the west wall is lined by cubbies holding tools used by carpenters: rasps, files, hammers, nails, saws, and similar items. Two huge coils of wire are here. One is silver and worth 350 gold crescents. The other is copper and worth 35 gold crescents.