Monday, September 21, 2015


55 GUARD ROOM. The zvarts have recently hired two gnolls to act as extra muscle. They are stationed here along with four zvarts as guards.

Yellow Fang Gnoll 1 (AC 5; MV 9”; HD 2; hp 9; #AT 1; D Footman's mace +1 to damage due to strength; XP 38)

Yellow Fang Gnoll 2 (AC 5; MV 9”; HD 2; hp 7; #AT 1; D Long sword +1 to damage due to strength; XP 34)

Each gnoll wears a yellow skull cap and yellow vest. The first has 8 gold crescents, 13 silver spanners, and 8 copper pieces. The second has 3 gold crescents, 21 silver spanners, and 22 copper pieces.

4 Zvarts (AC 7; MV 6”; HD 1-1; hp 6, 2, 6, 6; #AT 1; D Small military fork for 1d4+1; XP 16, 12, 16, 16)

Each Zvart has 0-11 (1d12-1) copper pieces and 0-7 (1d8-1) silver spanners.

A fireplace is against the east wall. Two sturdy wooden tables hold stoneware pitchers of a greasy green substance. There are several stools, sized to fit the varying sizes of the humanoids.

The fireplace is actually a fake, with no area for ventilation. The back is a secret door which can be opened by manipulating a loose rock.

The green stuff in the pitchers is zvart booze, made from mushrooms and worm body fluids. It is as intoxicating as beer and will keep the imbiber awake for the next 24 hours with no fatigue.

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