33KK BONE WARDEN. The stairs lead down about thirty feet. The room has a vaulted forty foot ceiling with a green glow coming from the apex. There is a thirty foot diameter circle in the floor. The stones outside the circle are gray, while inside they are green and piled with human skeletal remains. A pit is in the very center of the circle.
If the circle is entered, the bones will gather together into a towering amalgam humanoid figure.
Bone Warden, Restless Dead (AC 4; MV 12”; HD 8+4; hp 40; #AT 2; D 2-16/2-16; SA Fireball, cone of cold; SD Limited spell immunity; XP 2180)
The Bone Warden is immune to spells that do not affect other undead. It has four arms, and one can shoot fire (as a wand of fire fireball) while the other can shoot cold (as a wand of frost cone of cold). With the other two arms it can strike in melee.
If the Bone Warden is defeated, it will leave behind a wand of fire and a wand of frost. Each will look like a human ulna and have 70 charges minus 2 for each attack made by that type during the battle. The green glow is coming from a huge sapphire (8500 gold crescents value) which radiates green light like a continual light spell.
The air coming from the pit is bitter cold and smells of putrescent rotting flesh. It leads down forty feet to Room 33LL.