10 OFFICE OF THE UNDERSECRETARY. This room smells like decaying flesh. It is the office of the undersecretary, a zombie, once the aide to the under-captain.
Zombie (AC 8; MV 6"; HD 2; hp 8; #AT 1; D 1-8; SA Always lose initiative; SD Limited spell immunity; XP 36)
The key to Room 27 on the First Floor of the Outer Ward hangs around his neck. There are two windows similar to those in the under-captain's room. This room sports more a modest desk and chair and a much larger bookcase. While the logs in the under-captain's room are surveys and annual reports, those in the undersecretaries office describe more detailed day to day operations. These logs are infested with normal vermin (centipedes, earwigs, silverfish, and so on).