4 BLEAK ROOM. Six skeletons are here, equipped in the same way as the skeleton in Room 3.
6 Skeletons (AC 7; MV 12"; HD 1; hp 2, 2, 4, 5, 5, 7; #AT 1; D Short sword; SD Sharp weapons score half damage only, limited spell immunity; XP 16, 16, 18, 19, 19, 21)
These were guards leftover from the garrison. The toughest skeleton still has a pouch containing 4 silver spanners and an eye agate (10 gold crescents) attached to his belt.
This room is bare of all furnishings. The walls are paneled in oak. It is always cold here, even in high summer. There are five small boarded up windows.